--transition-fast ·
Link hovers, eyebrow caption colour, copy-button feedback, header background, mobile nav fade-in.
Design system
Animations
How the site moves. Three duration tokens drive every state change, two hover-lift values cover interactive surfaces, scroll-triggered entries carry content onto the page, and a catalogue of named keyframes powers the recurring decorative loops — all gated behind a single accessibility policy.
Transitions
Three duration tokens cover every state change on the site. All use the same easing keyword (ease) so that fast and slow transitions feel like members of the same family rather than separate motion vocabularies. Pick by role: small property tweens go fast, hover and focus on cards land on base, and entry / exit sequences slow down so the eye can follow.
The scale
Durations are 150 / 250 / 400 ms — not powers of two, but tuned to feel right against the brand's quiet, premium pace. Anything noticeably faster than 150 ms reads as instant; anything slower than 400 ms starts to feel sluggish on a hover. Hover the chip on each row to feel that specific duration.
--transition-base ·
The default for hover on cards and inputs — transform, box-shadow, border-color, opacity. Used by every glass-card hover lift, the contact-form focus ring, and the final-CTA border swap.
--transition-slow ·
IntersectionObserver-driven .fade-in entry on every section, blog cover image zoom, and the about-page leadership portrait reveal.
Source: src/css/global/variables.css. Don't author bare 0.2s or 300ms values in component CSS — reach for one of the three tokens. If a component genuinely needs a fourth duration, that's a signal to promote it before the fork spreads.
Hover lifts
The site's most-repeated motion is a small upward translate on hover. Two values cover almost every interactive surface — a tighter lift for inline controls, a roomier one for full cards. Both pair with a shadow swap from Shadows so the lift reads as a physical reach rather than a flat slide.
The two values
Buttons and small chips lift by 0.125 rem; glass cards lift by 0.25 rem — double the distance for double the surface. Both run on --transition-base (250 ms ease). Hover the sample on each row to feel the lift.
.btn--solid, .btn--outline, .btn--glass) and the final-CTA button. Pairs with the brand-blue glow rather than a neutral elevation.
.team-card, .api-demo-info__card, the contact-form wrap. Border lightens to --glass-border-hover in the same transition.
Sync candidate. A handful of cards (.card-grid__card, .classification-api feature cells, .contextual-audiences panels) currently use translateY(-2px) rather than -0.125rem. Same magnitude at the default root font size, but the rem form is what the rest of the codebase reaches for — flagged for a future sync: normalisation.
Scroll-triggered entry
Two patterns drive how content arrives on the page as the reader scrolls. The .fade-in utility lifts and reveals an element when it crosses the viewport; the data-count-to attribute triggers a JS numeric tween that ramps a stat up to its final value. Both fire once via IntersectionObserver in production. Use the Replay buttons below to fire the demos on demand.
.fade-in — entry slide
An element starts at opacity: 0 with a 1.5 rem downward offset, and on entry transitions to its resting position over --transition-slow (400 ms ease). The hide rule is gated on .js-ready so non-JS browsers see the content rather than an empty page. main.js registers an IntersectionObserver that adds .fade-in--visible when the element scrolls into view.
.fade-in
--transition-slow · 400 ms ease · once
Used on virtually every section across landing, solution, blog, and contact pages — usually applied to the outer section wrapper. Carries the entire site's "arrives on scroll" feel without per-component custom keyframes.
Source: src/css/global/utilities.css + src/js/main.js
data-count-to — numeric tween
A JS-only animation: count-up.js walks the value from data-count-from (default 0) to data-count-to over 1.8 s, easing on a cubic-out curve. Format options cover decimals, thousands separators, prefixes, and suffixes. Triggered once via IntersectionObserver when the element scrolls into view in production; click Replay to re-fire the four cells below.
data-count-to
1.8 s · cubic-out · once
Used by every .stats-panel on the site — the bid-enrichment performance results, the about-page metrics, and the landing-page achievements grid. Not a CSS keyframe: the tween runs on requestAnimationFrame in JS so each frame's intermediate value is real text content, not a CSS transform.
Source: src/js/count-up.js
.js-typewriter — character-by-character reveal
A JS-driven typing effect that reveals an element's text one character at a time at a 30 ms cadence. The original text is captured into data-text on initialisation, the container's measured height is locked to avoid layout shift, and an .is-typing class drives a blinking caret via the typewriter-blink CSS keyframe. Used on the founder quote at About › Leadership.
.js-typewriter
30 ms per char · 0.6 s caret blink · once
Two coordinated effects: the typing itself is setTimeout-based JS (one character per tick), and the trailing caret is a CSS keyframe (typewriter-blink, step-end easing for a hard on/off rather than a soft fade). The container's offsetHeight is locked at init time so clearing the text doesn't collapse the layout.
Source: src/js/typewriter.js + src/css/shared/typewriter.css
CTR performance — pillars grow + counts up
A composite scroll-triggered animation: three pillars scale from scaleY(0) up to their target heights with a smooth cubic-bezier ease, while the numbers above them count up via JS. The hero pillar takes longer (1.25 s) and starts later than the side pillars (1.05 s) so the eye lands on it last. Used on Contextual Audiences › CTR Performance.
.ca-perf__chart.is-animated
1.05–1.25 s pillar grow · 1.6 s count-up · once
Three layers compose: transform: scaleY(0→1) with cubic-bezier(0.22, 1, 0.36, 1) on each pillar (per-column transition delays at 0.15 / 0.6 / 0.35 s), the number block fades up, and requestAnimationFrame tweens the count values over 1.6 s. The hero pillar gets a 1.25 s duration vs 1.05 s on the side pillars so it arrives last and feels heavier.
Source: src/css/solutions/contextual-audiences.css + src/js/ca-perf.js
Keyframes
A small catalogue of named keyframes carries the recurring motion across the site. Two cadences dominate — 4 s for the hero shimmer, 5.5 s for the banner-CTA scan-and-pulse cycle — with a single 3 s linear loop on the final-CTA conic border. Every entry below respects prefers-reduced-motion.
Hero accents
A horizontal shimmer that loops every four seconds across the gradient text on product-page heroes.
shimmer
4 s · ease-in-out · ∞
Pairs with --gradient-accent-shimmer at background-size: 200% 100% to slide the gradient through the text. Used by .solution-hero__headline em across all solution pages and .about-hero__headline em. Defined once and reused everywhere — no duplicates.
Source: src/css/solutions/solutions.css
Banner CTA
Two keyframes lock to a shared 5.5 s cadence so the diagonal sweep across the band and the radial pulse around the button feel like one breath. Both stay still for the back half of the cycle, then fire together.
scan-line
5.5 s · ease-in-out · ∞
A skewed gradient strip translates left-to-right across .cta-banner via a ::after pseudo. The strip occupies the first ~45 % of the cycle, then waits offstage until the next pass.
Source: src/css/solutions/solutions.css
button-pulse
5.5 s · ease-in-out · ∞
A radial halo expands outward from the banner's primary button and fades to transparent. Triggered via :has(.cta-banner__button:hover) resolution at the parent level so the pulse cleanly suspends on hover.
Source: src/css/solutions/solutions.css
Sync candidate. The API-demo page ports this entire recipe locally as api-demo-cta-scan and api-demo-cta-pulse in src/css/api-demo/api-demo.css — identical timing, identical mechanics, just renamed to avoid clobbering the originals. Lift .cta-banner and its keyframes into a shared module and the duplication goes away.
Final CTA
The closer card on the landing page composes three keyframes. The inner scan-line and button pulse loop on the same 5.5 s cadence as the banner CTA, so the two CTAs read as siblings. Hover the card to trigger the conic-border spin and the surrounding bloom halo — the inner shimmer suspends so the spin carries the motion alone.
final-cta-spin
3 s · linear · ∞
Rotates the --final-cta-angle custom property from 0° to 360°, spinning the conic-gradient border around the card and the matching halo behind it. Fires on .final-cta__card:hover only — the resting state is a static glass border. Linear easing keeps the spin smooth; ease curves would visibly stutter at the wraparound.
Source: src/css/landing/final-cta.css
final-cta-shimmer
5.5 s · ease-in-out · ∞
A faint vertical scan-line sweeps across .final-cta__inner via a ::before pseudo. Suspends on hover so the conic-spin can carry the motion alone — only one autonomous loop at a time.
Source: src/css/landing/final-cta.css
final-cta-button-pulse
5.5 s idle · 0.6 s on hover
Two keyframes run the closer button's pulse rings: the idle variant matches the 5.5 s cycle of the shimmer, and the hover variant fires once for 0.6 s as a single confident burst when the user reaches in.
Source: src/css/landing/final-cta.css
Live data widgets
The bid-enrichment hero runs a small, always-on console that signals "this is happening right now." A green status dot pulses on a 2 s cycle and a blue/green gradient strip scans across a thin track every 2.8 s — faster than any other looping motion on the site, deliberately, so the widget reads as live telemetry rather than decoration.
bid-console-pulse
2 s · ease-in-out · ∞
A green halo expands and contracts around the status dot via animated box-shadow. Reads as a "live" indicator rather than a click target. Used by .bid-console__dot on Bid Enrichment.
Source: src/css/solutions/bid-enrichment.css
bid-console-scan
2.8 s · cubic-bezier(0.65, 0, 0.35, 1) · ∞
A blue-to-green gradient strip translates left-to-right across .bid-console__scan using a ::after pseudo. The custom cubic-bezier easing has a slight pause near the start and end, so the sweep arrives and departs rather than gliding linearly — matches how a radar tick reads.
Source: src/css/solutions/bid-enrichment.css
Signal flow — data moving between panels
The bid-enrichment example section flows an article panel into a signal panel through a "Neuwo AI" connector. Two short tracks carry green pulses left-to-right at desktop (vertical, top-to-bottom on mobile) on a 2 s loop, staggered 1 s apart so the flow reads as continuous. The badge in the middle pulses on a paired breath-and-ring nudge until clicked.
connector-flow-v
2 s · ease-in-out · ∞
A green dot translates from top: -6px to top: calc(100% + 6px), fading in at 20 % and out at 80 %. The two tracks (above and below the badge) share the same keyframe but stagger by a 1 s animation-delay so the flow reads as continuous rather than as two synchronised dots. The horizontal variant connector-flow-h kicks in at the mobile layout. Used by .signal-split__connector-pulse on Bid Enrichment › example.
Source: src/css/solutions/bid-enrichment.css
neuwo-btn-nudge-scale
3 s · ease-in-out / ease-out · ∞
Two paired loops draw the eye to the "Neuwo AI" trigger badge in the connector. The -scale variant breathes the badge between 1.0 and 1.04; the -ring variant fades and scales an outer blue border outwards from the badge's edge. Both share an animation-delay: 1.6s so the nudge waits for the section's fade-in to settle before pulsing. Suspends when the badge gains .is-active.
Source: src/css/solutions/bid-enrichment.css (also used by classification-api & auto-tagging-api)
article-scan
0.9 s · cubic-bezier(0.4, 0, 0.2, 1) · once
A horizontal sweep travels top-to-bottom across .signal-split__article when the user clicks the Neuwo AI badge. Fires once via the .is-scanning class added by signal-analyse.js. Triggers the article border to shift from neutral → blue (scanning) → green (scanned) at the same time.
Source: src/css/solutions/bid-enrichment.css
grid-reveal
0.9 s · cubic-bezier(0.4, 0, 0.2, 1) · once
A clip-path: inset() wipe reveals the signal panel from top to bottom. Pairs one-to-one with article-scan — the wipe on the right finishes as the scan on the left completes, so the reveal feels like the data has been transferred rather than independently appearing.
Source: src/css/solutions/bid-enrichment.css
Reduced motion
Every animated recipe on the site has a prefers-reduced-motion: reduce override. The policy is non-negotiable — users who opt out of motion (vestibular disorders, focus disorders, personal preference) get a static experience that loses no information, just no kinetic decoration.
The policy
Three rules govern every animation that ships on the site. Hover transitions stay on (they're triggered by intent, not loops); only autonomous motion is suspended.
-
Looping motion stops
Any infinite or autonomous animation — hero shimmer, banner-CTA scan-line, final-CTA conic-border spin, button pulse, partner-logo scroll, the bid-console scan and pulse, the signal-split connector flow — sets
animation: noneinside theprefers-reduced-motionblock. The element stays in its initial frame, never the middle of a loop. -
Entry fades collapse
The IntersectionObserver-driven
.fade-inopacity / translate entry resolves immediately to the visible state with no transition.count-up.jsstill ramps to its target value — numeric tweens carry meaning rather than decoration. Source:src/css/global/utilities.css. -
One-shot scans suspend
Click-triggered animations like
article-scanandgrid-revealon the bid-enrichment example stop firing under reduced-motion preference. The state change still happens (article gains its scanned border, signal panel reveals) but jumps to the resting state without the wipe. - Hover lifts stay Hover-triggered transitions (the lift, the colour change, the border swap) are user-initiated and short — they're left intact. Reduced motion means no autonomous movement, not "no motion ever."
When adding a new animated recipe, the reduced-motion block isn't optional. It lives in the same file as the keyframes, immediately below them, and is part of what counts as the recipe being "complete."